Well here we are! Another Beta release, another storm of criticism. To tell the truth, I kind of expected it this time, as some people still labor under the misunderstanding that CK is just a click based porn gallery with token gameplay.
CK has always been an experiment and each chapter is a new experiment for me as a game developer. Ultimately I intend to compile each chapter into a full game, and the chapters are made with that goal in mind. I understand that some people were not pleased by the fact that there is a boss at the beginning of the chapter, but this couldn't be avoided due to the episodic nature of the game. Since the game is an experiment, I will continue to try to add new features and mechanics along the way and all I can ask from people is that they be patient and put a small effort into learning them. Some mechanics may be retired over time as the game changes, some may be introduced even in later chapters.
To me this project is more than just an interactive porn gallery. My goal in making this game as it was with the other chapters was to try and elevate the genre of the NSFW flash game. I wanted to make a game that had playability, replayability, a game with a deep story and memorable characters that is at the same time challenging and fulfilling - something that I found sorely lacking in most NSFW games I played online.
I’ve been troubled by comments suggesting that I am in some sort of “echo chamber” or that I have somehow changed due to my time spent on the Discord server. I can assure you that though I have changed the model of the game to a non-monetary basis after closing Patreon, my impetus for making the game, my future plans for the game, and the choices I make regarding its design are all my own. If anything, I'm freer to do the things I want.
I am making the game the way I want to and will continue to do so, even if some people do not approve of my methods. There may be things that I do that certain portions of the fanbase do not approve of with each release, because no matter how much I try, I can never succeed in pleasing everyone.
That being said, concerns have been raised about the difficulty of the game. I will admit that a boss battle a few minutes into the new chapter is not an easy way to get familiar with the various new mechanics that exist in CK5. Due to this, I have decided to make a few changes to help players that are struggling.
- A difficulty slider has been added that can reduce the boss’s attack damage, HP, and enchantment HP by up to 50%. If you are having trouble with a boss, you can adjust their stats to help you learn the best way to fight them.
- Stats for Servinnia have been reduced.
- Stats for Royal Guards have been reduced.
- You will receive a few more useful healing items for completing the Lan Tutorial.
I want to reiterate that story bosses are difficult but quite possible even without these measures, however I don’t want to disenfranchise people that have a harder time engaging with the new mechanics of the chapter.
In future chapters, I will continue to adjust boss difficulty as is appropriate for the setting and scenario. I will continue to add mechanics that I think are interesting and I am to balance the game in a way that is challenging but rewarding to players. Most importantly, I'll continue to have fun making the game!
Work on CK6 is already underway~